Designed by Matteo Messervy and programmed by the French based tech firm Visual System, specialised in high-end interactive and multimedia scenography.
Light has to be a presence, an impact… Not just a functional decoration.
The lighting effects would attempt to breathe life inside The Opus walls, setting it aside from the usually static nature of most constructions by lending to the building façade the lively, steady and intimate movement of a heartbeat when seen from the outside. It must transform a place into an outstanding entity. A transformation which begins to take place when darkness falls. As evening settles, the city dresses up to meet Thonglor’s bursting nightlife. So does the Opus, which puts on its most startling night suite, made of light.
Creative lighting design will be used to give an intelligent, comfortable and appealing interaction between the building’s majestic shell-like structure and the visitors. This would lure the onlookers to come inside and have a taste of the ensuing warm and welcoming feeling of the place, like being immersed in a cocoon.
We aim at visually connect and harmonise the façade with the passers by, bringing out the outstanding nature and quality of the place, satisfying both performance and aesthetics. We want to create a playful interaction between people and the building’s façade with the use of a specifically developed smartphone app, through which people would be enabled to literally connect to the façade’s LED lighting display, and play with it following a precise scenario.